getgenv().settings = {
toggle = true,
wait = 0.1
}
while settings.toggle do
wait(settings.wait)
local luck = {"Super Luck Potion", "Luck Potion"}
for _, v in ipairs(luck) do
local args = {
[1] = "Equip",
[2] = v,
[3] = "Usable"
}
game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(unpack(args))
end
end
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